
Real-time WebRTC audio
English Ji
A low-latency iOS audio experience built with WebRTC, Swift, and Objective-C interoperability for seamless language practice.
- Thread-safe audio pipeline
- Low-latency room experience
- Swift and Objective-C bridge
Kirtidhwaj Patra
Swift, Objective-C, SwiftUI, and UIKit developer focused on memory-efficient UI, resilient state handling, and production-grade mobile experiences.
Available for iOS roles where product quality and engineering rigor matter.
About
Selected Work

Real-time WebRTC audio
A low-latency iOS audio experience built with WebRTC, Swift, and Objective-C interoperability for seamless language practice.

Deterministic multiplayer
A turn-based multiplayer game engine with predictable state synchronization across clients and smooth SwiftUI interaction states.

Published App Store game
A playful SwiftUI take on Tic Tac Toe with emoji characters, quick multiplayer-style rounds, smooth animations, and a calming visual system.

Rewards experience engine
A config-driven rewards system for points, vouchers, campaigns, eligibility, expiry, and redemption failure states.


Bhulekh land assistant
An Odisha land-record utility that simplifies village maps, plot search, ownership details, and ROR access with a clean map-first iOS interface.


Published App Store utility
A signal-finding utility that converts real download speed, latency, and jitter checks into a simple 0-100 score for finding the strongest spot in a room.
Engineering Focus
MVVM-Coordinator patterns, state machines, reusable components, and clean feature boundaries.
Instruments, memory graph debugging, Core Animation, thread-safe collections, and smooth rendering.
XCTest, Fastlane CI, Gerrit reviews, Firebase diagnostics, and Charles Proxy debugging.
Skills
Contact